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Environment Per Camera
Version 3.5

Get rid of repetitive manual actions,
finish projects faster and earn more!
Environment Per Camera (EPC) logo

Environment Per Camera (EPC) is a powerful and easy-to-use script for 3DS Max and Corona Render, that mainly allows you to use specific Coronа Sky and clouds, HDRI Map, Corona Sun and Lights individually for each Corona Camera and save tons of time for creating and changing environment – both for the exterior and interior projects. Together with powerful tools like Camera Switcher, LightMix Editor, Image Size & Camera, Batch Render, Time Slider, Viewport Previews and other features, EPC is a complete all-in-one solution created specifically for experienced 3D visualization specialists. No more manual changes – your environment and camera settings change automatically every time you simply switch the cameras. No animation keys or Scene States required. And now all script features are working in interactive render (VFB) and are fully compatible with Batch Render! Don't miss out on your new competitive advantage in a noticeable increase in the speed of project creation.

Quick Camera
Switcher
Environment Per Camera Camera Switcher
Image Size
& Camera control
Environment Per Camera Image Size & Camera control
Batch
Render
Environment Per Camera Batch Render control
Coronа Sky & HDRI
for each camera
Environment Per Camera HDRI Map control
Corona Sun
for each camera
Environment Per Camera Corona Sun control
Lights
for each camera
Environment Per Camera Lights control
Time Slider frame
for each camera
Environment Per Camera Time Slider control
Viewport
Previews
Environment Per Camera Viewport Previews generator
Quick LightMix
Editor
Environment Per Camera LightMix Editor

14 long-awaited features
you get with this script

1

Individual Corona Sky and clouds
for each camera
  • Set the individual Corona Sky and clouds for each camera in a few clicks
  • Corona Sky will change automatically every time you switch the cameras
  • Easy Corona Sky management – just load Corona Sky maps to material editor tab and select specific map in script's list
  • Adding Corona Sky via Color Correction and Corona Color Correction maps supported
  • No animation keys or Scene States required
  • Full Batch Render support


2

Individual HDRI Map
for each camera
  • Set the individual HDRI Map and it's rotation for each camera in a few clicks
  • HDRI Map and it's rotation will change automatically every time you switch the cameras
  • Easy HDRI Map management – just load HDRI maps to material editor tab and select specific map in script's list
  • Adding HDRI Map via Color Correction and Corona Color Correction maps supported
  • No animation keys or Scene States required
  • Full Batch Render support


3

Individual Corona Sun
for each camera
  • Set the individual Corona Sun for each camera in a few clicks
  • Corona Sun will switch automatically every time you switch the cameras
  • Easy Corona Sun management – just select specific Corona Sun in script's list
  • Select LightMix channel for all suns – new suns will be added to this channel automatically
  • Select any Corona Sun or it's target in your scene in one click – no need to look for them in the scene
  • No animation keys or Scene States required
  • Full Batch Render support




5

Individual Lights
for each camera
  • Set the individual Lights for each camera in a few clicks
  • Lights will turn on or off automatically every time you switch the cameras
  • No more need to create new LightMix channel to control a few lights for the specific view
  • No animation keys or Scene States required
  • Full Batch Render support


6

Individual image size
and camera control
  • Set the individual image resolution for each camera in a few clicks
  • Set standart aspect ratios for each ameras in one click
  • Set the desired final image resolution for all cameras in one click
  • Set the individual FOV, Focal l. and Clipping for each camera view
  • Align camera and it's target by all axes in one click
  • Rotate camera view by 45° by Z-axis in one click
  • No animation keys or Scene States required
  • Full Batch Render support


7

One-click
Batch Render queue
  • Set the desired final image output file for all cameras in one click
  • Create Batch Render queue for all cameras in one click
  • No manual settings for camera name and output resolution required
  • No manual settings for output file and location required
  • No manual settings for animation key required
  • No animation keys or Scene States required
  • Changing Batch Render queue while Batch Render is running supported


8

Full Batch Render and interactive render
compatibility
  • All script features are fully compatible with Batch Render
  • All script features are fully compatible with interactive render (VFB)
  • No animation keys needed to change the environment for each camera
  • No Scene States needed to change the environment for each camera


9

Quick Camera
Switcher
  • Switch to any camera view in one click
  • Compact dockable panel with numbered camera buttons and alphabetical sorting
  • Automatic colored labels for cameras with similar names
  • Camera switching only in the locked viewport supported
  • Camera's exclude list fully supported in interactive render
  • Select any camera, it's target or both in your scene in one click – no need to look for them in the scene
  • Shift-click on any camera button to create a new camera and switch to it
  • No more need to use old standart 3DS Max camera switcher
  • No more need to use Select Camera from viewport menu
  • No more another scripts needed


10

Quick LightMix
Editor
  • Add selected lights to the LightMix channel in one click
  • Remove selected lights from LightMix channels in one click
  • Clear all LightMix channels from empty <deleted> lights in one click
  • Create new LightMix channels in one click
  • Rename LightMix channels in one click
  • Delete LightMix channels in one click
  • Adding objects with CoronaLightMtl supported
  • Adding CoronaLightMtl via Multi/Sub-Object, CoronaLayeredMtl and CoronaSelectMtl supported
  • No more need to open Render Setup dialog each time to edit LightMix
  • No more need to use Setup LightMix each time


11

Individual time slider
frame for each camera
  • Set animation frame for each camera view in one click
  • Animation frame will change automatically every time you switch the cameras
  • Use it for object movements and other changes, that support frame animation
  • Full Batch Render support


12

One-click
viewport previews
  • Create viewport previews from all cameras in one click
  • Generate full previews or previews of geometry only
  • No more manual making and saving screenshots for each view


13

No more manual
changes and settings
  • Environment changes automatically every time you switch the cameras even in interactive render (VFB)
  • No more manual changing Corona Sky for each camera
  • No more manual changing HDRI Map and it's rotation for each camera
  • No more manual changing Corona Sun and it's position for each camera
  • No more manual selecting cameras and switching to their view from viewport menu
  • Image size, FOV and clipping change automatically every time you switch the cameras
  • No more manual setting the Batch Render queue
  • No more manual making viewport screenshots for each camera view
  • No animation keys or Scene States required


14

Smart savings
of money and time
  • Get a new competitive advantage in a noticeable increase in the speed of project creation
  • Get rid of repetitive manual actions
  • Set and change your environment for each camera in a few clicks
  • No more wasting time or making mistakes for manual changes for each camera view
  • No more wasting time or making mistakes for manual setting the Batch Render queue
  • No animation keys or Scene States required
  • Save money by replacing other similar scripts with this one without subscription
  • Finish projects faster – earn more!
Reviews
Reviews from the leading 3D visualizers
A complete review of the EPC script from the leading visualizer, as well as the author and curator of 3ds Max courses at the «Art-Glück» school, Demid Vyatkin



System requirements
Buy EPC now
How to get this script?
Environment Per Camera (EPC) logo

Environment Per Camera script was created only for professional use and is distributed specially for experienced 3D visualization specialists. Each copy of the EPC script is protected with unique serial number and personalized for each script's user. You must be ready to provide true personal information (your name and surname, as well as link to current working social network) to get your personal copy. All the personal information provided will be carefully checked for truth and will not be passed on to third parties.


Find the edition of the EPC that suits your needs
EPC edition Description Price
1 Personal Installation for 1 user on 1 computer (ideal for freelancer) $65 $55 (1 script for 1 user)
2 Double Installation for 1 user on 2 computers (ideal for experienced freelancer) $110 $79 (2 scripts for 1 user)
3 Combined personal Combined purchase of a minimum of 10 personal editions (ideal for a group of freelancers to get a discount) $55 $45 (1 script for 1 user)
4 Combined double Combined purchase of a minimum of 5 double editions (ideal for a group of experienced freelancers to get a discount) $79 $69 (2 scripts for 1 user)
5 Studio Combined purchase of a minimum of 5 personal editions for one studio (special discount for a studio) $55 $45 (1 script for 1 machine)
6 Studio double Combined purchase of a minimum of 5 double editions for one studio (special discount for a studio with remote employees) $90 $69 (1 script for 1 machine and 1 script for 1 user)
7 Studio render-nodes Additional copies of studio edition for render-nodes, minimum of 5 copies (special discount for render-nodes) $45 $25 (1 script for 1 render-node)
8 Art-Glück Special discount for Art-Glück school students (additional discount for every EPC edition) –$10 (for every EPC edition)
User Guide
Read full EPC user guide to explore all features
View User Guide
By clicking this button you will be redirected to the EPC user guide page


Contact me right now
Andrei Haiko
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EPC version history
EPC version Features added
Version 3.5
  • Animation Frame for each Camera
  • Batch Render output file type selection
  • 1 click viewport previews for all Cameras
  • 1 click setting standart aspect ratios
  • 1 click Camera align by axes
  • 1 click Camera view rotation by 45°
  • 1 click adding/renaming/deleting LightMix Channels
  • Automatic Corona Sun Target turning on when using Link to HDRI and Corona Sky Maps
  • Scrolling in Camera Switcher
  • Automatic Camera Switcher panel screen docking
  • 3DS Max 2024.1 support improved
  • User-guide page
Version 3.4
  • Focal I. control
  • Automatic update of camera's Exclude list in interactive render
Version 3.3
  • New dockable EPC Camera Switcher panel
  • Automatic colored labels for cameras with similar names in EPC Camera Switcher
  • Adding renderable splines with CoronaLightMtl to LightMix channel supported
Version 3.2
  • Corona Sky and clouds for each camera (clouds support starts from Corona Render version 9)
Version 3.1
  • New HDRI Map loading and selection method
  • One-click camera view duplication
  • Corona Color Correction Map for HDRI Map supported
Version 3.0
  • Adding CoronaLightMtl to LightMix channel supported
  • Adding CoronaLightMtl via Multi/Sub-Object, CoronaLayeredMtl and CoronaSelectMtl supported
Version 2.9
  • EPC LightMix Editor
  • Camera switching only in the locked viewport supported
Version 2.8
  • FOV and Camera Clipping for each camera
  • Alphabetic camera sorting
  • Alphabetic Batch Render queue sorting
Version 2.7
  • Sun LightMix channel selection
  • HDRI Map instances support
Version 2.6
  • Corona Sun and it's target selection buttons
  • Toolbar buttons
Version 2.5
  • EPC Camera Switcher
  • Full Batch Render support updated
Version 2.4
  • New Corona Sun selection list
  • One-click Batch Render queue
  • Full Batch Render support updated
Version 2.3
  • Set largest side for all EPC
  • Full Batch Render support updated
Version 2.2
  • Image Size for each Camera
  • Output CXR-file for all EPC
  • Full Batch Render support updated
Version 2.1
  • HDRI and Corona Sun link
  • Color Correction Map for HDRI Map supported
  • Full Batch Render support
Version 2.0
  • HDRI Map and it's rotation for each camera
  • Lights for each camera
  • Installer
Version 1.0
  • Corona Sun on/off for each camera only
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